Tuesday, August 4, 2009

Server Updates: !tankbuster, !perks, unlimited reloads, Ghost Tank

Whew!! It’s been an uber busy past couple of days, with a ton of changes on the server! Here are the changes:

!tankbuster
Type !tankbuster in all talk to access the weapons menu. You get access to all the guns, plus 1 pipebomb and 1 bottle of pain pills per round.

Also, survivors now have infinite ammo reserves. You still have to reload as normal, though you have unlimited reloads.

Ghost Tank: Tank now spawns as a ghost and freezes until a human player can take control. So, no more spawning on fire or with half your health because the Bot decided to rush the survivors!!

!perks
The biggest change to the server is the perks! Both survivors and infected get access to special perks to customize their game as they see fit. There are too many perks to list here, but they’re all pretty sweet! When you first spawn, either as infected or survivors, you make your selection across all of the perks including both survivors and infected perks, then lock into them for that map. You can switch up your perks on the map changes, or simply carry forward the ones you have chosen in the previous map. To access the perks menu, or to check on what perks you have, type !perks in all talk.

Since both teams now have perks, some of the random upgrades have been removed. Survivors no longer have access to hollow points, ointment (faster speed), fast reload, second wind or smelling salts as these are now all perks they can choose for themselves. Survivors will still receive 1 upgrade when the tank spawns and 1 upgrade for killing the tank or witch. Tanks are pretty tough, more so with the Tank perks, so I think survivors should get something extra for their efforts. Survivors can still crawl and have increased health when down

For infected, I’ve basically gutted almost all of the infected tweaks as there are a slew of infected perks. The only ones remaining are the slightly faster smoker/boomer speeds, the smoker release, and the hunter release. Though, I think the perks have disabled the smoker release (unless you choose that perk). The tank is practically un-altered with the exception of infinite frustration time.

That's about it! There were some minor administrative changes for Admins, like the ability to veto votes started by players, and the ability to perform spray tracking and take appropriate actions.

Rocket-Dog

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